MOOF Clan

Welcome to the MOOF Forum
It is currently September 9th, 2010, 2:28 am

All times are UTC [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: The future of 3D graphics
PostPosted: March 10th, 2010, 12:10 pm 
Offline
MOOFAGE 4EVER!
MOOFAGE 4EVER!
User avatar

Joined: March 23rd, 2002, 11:47 am
Posts: 2136
Interesting vid on using the point system instead of polygons for 3D rendering


_________________
Image


Top
 Profile  
 
 Post subject: Re: The future of 3D graphics
PostPosted: March 11th, 2010, 8:04 am 
Offline
MOOFAGE 4EVER!
MOOFAGE 4EVER!
User avatar

Joined: March 14th, 2002, 1:13 pm
Posts: 2210
Location: Montreal, innit
Dear god I wanted to punch the narrator in the face.

It's interesting, but the demo looks crap. Absolutely nothing in the demo looked "normal" or lifelike. The lighting model they were showing sucked balls.

... Judging by their logo this could just be because they dont have any artists though.

He also seems fixated on shooting down N64-era 3D, rather than the interesting stuff such as tesselation, let alone ambient occlusion and whatnot. Polys are far, far from the end of their lifespan... none of his comparisons even showed any bump mapping.

Also, what are they going to make the little dots with? The tool chain will be critical, and they're going up against some heavy establishment.

I can see potential, but if they want to be taken seriously they have to demo something that compares with a shot like this (from Crysis) :
http://www6.incrysis.com/screenshots/16b4h.jpg

*edit* made the image a URL instead of inline...

_________________
Image


Last edited by [MOOF]vapor on March 12th, 2010, 2:56 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: The future of 3D graphics
PostPosted: March 11th, 2010, 10:58 am 
Offline
MOOFAGE 4EVER!
MOOFAGE 4EVER!
User avatar

Joined: March 23rd, 2002, 11:47 am
Posts: 2136
"I could've been lots of buckets"

Nice

_________________
Image


Top
 Profile  
 
 Post subject: Re: The future of 3D graphics
PostPosted: March 11th, 2010, 8:40 pm 
Offline
Forum Whore
Forum Whore
User avatar

Joined: January 26th, 2002, 1:25 pm
Posts: 4248
Location: Oxford
Saw that a little while back. I seriously doubt its the future of 3D. Best I can tell its SVO with a slightly different partiotinning algorithm. They need to CUDA'ify or OpenCL'ify it. There is some damned impressive CUDA SVO demos ... Carmack has talked about using SVO as well so that he can mega-texture'ify geometry.

ify.

_________________
Image


Top
 Profile  
 
 Post subject: Re: The future of 3D graphics
PostPosted: March 12th, 2010, 2:57 am 
Offline
MOOFAGE 4EVER!
MOOFAGE 4EVER!
User avatar

Joined: March 14th, 2002, 1:13 pm
Posts: 2210
Location: Montreal, innit
Yeah, I love that quote on the barrel as well :D

_________________
Image


Top
 Profile  
 
 Post subject: Re: The future of 3D graphics
PostPosted: March 12th, 2010, 7:47 pm 
Offline
Forum Whore
Forum Whore
User avatar

Joined: January 26th, 2002, 1:25 pm
Posts: 4248
Location: Oxford
[MOOF]vapor wrote:
Also, what are they going to make the little dots with? The tool chain will be critical, and they're going up against some heavy establishment.


Btw Steve. The tool chain is easy on this sort of thing. What you do is you generate an octtree for a model (Split he scene into 8 axis aligned octets). For each cube you specify whether it contains a poly or not (ie intersects). If it does contain a poly then subdvide that octet into 8 further axis aligned octets. Rinse and repeat until you have the "point" density you are after. This is a Sparse Voxel Octtree (or SVO). Octtrees are REALLY easy to do CSG with as well meaning if you could get an SVO (or Unlimited detail technology) engine going then you really could blow holes in the scenery just by subtracting octrees from each other.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group